ALSET STUDIO S.R.L.
5 months ago
Technical Artist - Game Development
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Company information
- Company
- ALSET STUDIO S.R.L.
- Location
- Bucuresti Romania
- Posted
- 5 months ago
Job description
Ideal Candidate
The Technical Artist serves as a bridge between the art and programming teams, ensuring the smooth integration of visual assets within the Unity engine.
Required qualifications:
A strong portfolio showcasing technical art contributions in shipped games or projects.
A minimum of 2 years of experience in a technical art role within game development.
Proven ability to work with both 2D and 3D assets in Unity
Required skills:
Strong Unity knowledge, especially in asset integration, Unity UI (uGUI), shader creation, VFX, and performance profiling.
Solid experience with visual effects (particles, shaders, lighting) in Unity.
Strong visual eye and attention to artistic detail.
Familiarity with common 3D art tools such as Blender and Photoshop, and how their output is used in games.
Understanding of mobile performance constraints and asset optimization techniques.
Good understanding of rendering pipelines, lighting, and material systems.
Excellent problem-solving skills and the ability to proactively troubleshoot asset-related issues.
Strong English communication skills, both written and verbal.
Ability to accept criticism and implement feedback effectively.
Would represent an advantage
Proficiency in at least one scripting language (C#, Python, or similar) to build tools and automate workflows.
Experience developing custom tools or editor extensions in Unity to streamline workflows.
Familiarity with build pipelines, asset bundles, and version control systems.
Self-motivation, strong communication skills, and a great team player attitude.
Passion for video games and a broad understanding of video game culture.
Required qualifications:
A strong portfolio showcasing technical art contributions in shipped games or projects.
A minimum of 2 years of experience in a technical art role within game development.
Proven ability to work with both 2D and 3D assets in Unity
Required skills:
Strong Unity knowledge, especially in asset integration, Unity UI (uGUI), shader creation, VFX, and performance profiling.
Solid experience with visual effects (particles, shaders, lighting) in Unity.
Strong visual eye and attention to artistic detail.
Familiarity with common 3D art tools such as Blender and Photoshop, and how their output is used in games.
Understanding of mobile performance constraints and asset optimization techniques.
Good understanding of rendering pipelines, lighting, and material systems.
Excellent problem-solving skills and the ability to proactively troubleshoot asset-related issues.
Strong English communication skills, both written and verbal.
Ability to accept criticism and implement feedback effectively.
Would represent an advantage
Proficiency in at least one scripting language (C#, Python, or similar) to build tools and automate workflows.
Experience developing custom tools or editor extensions in Unity to streamline workflows.
Familiarity with build pipelines, asset bundles, and version control systems.
Self-motivation, strong communication skills, and a great team player attitude.
Passion for video games and a broad understanding of video game culture.
Job Description
Role Description
This role focuses on optimizing assets, tools, and workflows to maintain high visual quality and strong performance across a wide range of mobile devices. Technical Artists develop and maintain shaders, visual effects, UI elements, and production tools that improve efficiency for the art team. They also help establish and enforce technical standards and best practices for asset creation and implementation. Working closely with both artists and programmers, Technical Artists identify and resolve art-related technical challenges throughout the development process.
This role focuses on optimizing assets, tools, and workflows to maintain high visual quality and strong performance across a wide range of mobile devices. Technical Artists develop and maintain shaders, visual effects, UI elements, and production tools that improve efficiency for the art team. They also help establish and enforce technical standards and best practices for asset creation and implementation. Working closely with both artists and programmers, Technical Artists identify and resolve art-related technical challenges throughout the development process.
About the Company
Alset Studio provides high-quality game services, including QA, Product Development, Art Production, and Player Support, partnering with studios on multi-platform experiences from development through live operations. Expanding from Belgrade, Serbia, Alset recently opened a new office in Bucharest, Romania. Join us to work on real game projects, apply industry standards, and grow with a company valuing integrity, teamwork, and a passion for games.
Required skills
- python
- photoshop
- c#
- problem-solving skills
- version control systems
- video games
- self-motivation
- lighting
- english communication skills
- unity
- rendering pipelines
- blender
- vfx
- scripting language
- performance profiling
- build pipelines
- team player attitude
- unity ui
- ugui
- shader creation
- mobile performance constraints
- asset optimization techniques
- material systems
- asset bundles
- video game culture
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