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Senior Artist Crowd/FX
Job description
Job Description What you'll do : Build simulation setups to create realistic crowds using Houdini and in-house tools; Be proficient at crowds' agent's setups Work closely with the rest of the team to determine the best technical and creative approaches to facilitate workflow; Optimize rigs, agents, simulation systems and caches for maximum efficiency Has experience doing FX work (simulations of various visual effects such as fire, water, smoke, destruction, etc) a strong asset Resolve technical...
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Company information
- Company
- Hybride
- Location
-
Canada, Québec, Montréal
Canada - Posted
- 11 months ago
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