Unknown Company
7 hours ago
QA Lead
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Company information
- Company
- Unknown Company
- Location
- Full time Romania
- Posted
- 7 hours ago
Job description
CD PROJEKT RED is looking for QA Lead to join the Hadar project. In this role, you will manage the QA team within the project, adapting the project QA strategy into clear team plans, priorities and measurable outcomes. You will be responsible for developing a high-performing QA team, ensuring reliable milestone verification, maintaining visibility on gameplay quality status and risks, and continuously improving QA workflows, tools, reporting, and gameplay testing practices within your area of ownership. You will collaborate closely with Production, Development, Tech, Shared Development Services, QA Experts, other QA Leads, and cross-functional teams to support gameplay integrity, engine and tools quality, performance, stability, gameplay consistency, and development pipeline reliability. Responsibilites:
- Building and shaping a high-performing QA team by supporting recruitment, onboarding, team structure, and the development of the right skills and capabilities to meet project needs.
- Leading, mentoring, and developing the QA team while fostering accountability, role clarity, and continuous skill growth.
- Adapting & Implementing the overarching QA strategy into practical testing approaches, measurable outcomes, and clear team priorities.
- Owning testing execution and milestone verification, ensuring tasks are completed on time and meet gameplay quality standards.
- Monitoring quality metrics, and bug trends to identify risks early and build practical mitigation plans.
- Partnering with development, production, and external QA vendors to coordinate dependencies, gameplay requests, and alignment.
- Actively participating in hands-on testing, including exploratory, feature, and regression testing, to maintain direct product knowledge and support the team during critical development phases.
- Maintaining clear, data-informed reporting on quality status, blockers, and project readiness for all relevant stakeholders.
- Driving continuous improvements in QA workflows, tools, testing frameworks, technical documentation, and overall team effectiveness.
- Providing direct assistance with complex investigations, issue analysis, and debugging workflows when required.
- 5+ years of experience leading and managing QA Teams preferably in AAA environments.
- Strong knowledge of testing methodologies, bug workflows, defect management, test planning, test coverage, QA practices, and quality reporting.
- Experience with game engines and editors, especially in Unreal Engine.
- Strong understanding of game development lifecycles and the ability to develop and execute testing strategies covering integration, stress, performance, stability, tools, engine, platform, and technical feature validation.
- Experience with performance analysis, profiling tools, crash analysis, memory investigations, platform-specific testing, or console development environments.
- Strong communication and stakeholder management skills, with the ability to clearly present quality status, risks, blockers, priorities, and recommendations.
- Experience working with external QA vendors, distributed QA teams, or cross-location development teams.
- Strong ownership, accountability, and ability to work effectively under pressure, ambiguity, and changing priorities.
- Experience with User Experience Research (UXR), focus groups, usability testing, and gathering player feedback to inform product and design decisions
- Experience with automation frameworks, automated test authorship, build verification, CI/CD pipelines, or technical validation workflows.
Required skills
- production
- recruitment
- development
- mentoring
- product knowledge
- quality standards
- communication skills
- reporting
- jira
- onboarding
- pressure
- ci/cd pipelines
- cross-functional teams
- stress testing
- stakeholder management
- performance
- ambiguity
- manual testing
- performance testing
- performance analysis
- accountability
- automation frameworks
- qa lead
- testing methodologies
- unreal engine
- stability
- skills development
- tech
- test planning
- integration testing
- regression testing
- ownership
- exploratory testing
- usability testing
- alignment
- risk mitigation
- testing strategies
- test coverage
- game engines
- defect management
- quality metrics
- editors
- crash analysis
- capabilities
- stability testing
- focus groups
- dependencies
- feature testing
- measurable outcomes
- team structure
- changing priorities
- player feedback
- skill growth
- issue analysis
- qa strategy
- game development lifecycles
- testing approaches
- qa workflows
- profiling tools
- engine testing
- quality reporting
- platform testing
- testing execution
- qa experts
- role clarity
- team priorities
- qa leads
- hands-on testing
- qa practices
- qa tools
- gameplay integrity
- gameplay testing
- devtrack
- debugging workflows
- milestone verification
- bug trends
- shared development services
- engine quality
- tools quality
- gameplay consistency
- bug workflows
- tools testing
- technical feature validation
- memory investigations
- platform-specific testing
- external qa vendors
- distributed qa teams
- cross-location development teams
- automated test authorship
- build verification
- gameplay quality
- development pipeline reliability
- gameplay requests
- bug investigations
- aaa environments
- console development environments
- user experience research (uxr)
- technical validation workflows
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