Ubisoft
9 months ago
Associate Producer, Associate Producer [Far Cry]
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Company information
- Company
- Ubisoft
- Location
- Canada, Québec, Montréal Canada
- Posted
- 9 months ago
Job description
As an associate producer or producer, you will lead the development of game content. In summary, you will guide one or multiple multidisciplinary teams to bring your assigned portion to life from start to finish. You will align well-conceived work processes with clear expectations so that team members can do their best work and optimize their talents.
Thanks to meticulous planning, follow-up, and supervision, you will maintain the development pace, ensuring that time is spent on good things, then adapt as needed.
While pushing production capacity and quality, you will ensure your team is ready and capable of delivering its part of the game on time and in a welcoming environment.
This is what you'll do
- Work in partnership with the direction team to understand the global vision and requirements of the game + communicate them to the entire production.
- Determine the scope of your specific domain: define its deliverables, quality objectives, and key milestones & establish development strategies and budgets.
- Put everything in place to prepare for production: develop workflows and pipelines + implement means to facilitate interaction between colleagues.
- Set clear objectives for team members + ensure the process of achieving these objectives is as smooth as possible.
- Anticipate risks + implement action plans to overcome them.
- Met with your team to clarify milestones, prioritize deliverables, take stock, respond to concerns, provide guidance, gather feedback, etc.
- You synchronize with the producer, production director, and production managers on progress and momentum + track budgets.
- Identify opportunities to improve and evolve our processes, methods, and practices;
- Participate in recruitment to build your team + foster its professional development and career progression.
Required skills
- recruitment
- quality
- team management
- supervision
- planning
- workflows
- producer
- budgets
- strategies
- pipelines
- multidisciplinary teams
- requirements
- follow-up
- objectives
- domain
- deliverables
- milestones
- risks
- interaction
- action plans
- far cry
- production capacity
- associate producer
- welcoming environment
- game content
- development pace
- global vision
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