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Liquid Development

11 months ago

Environment Technical Artist

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Company information

Company
Liquid Development
Location
México Mexico
Posted
11 months ago
View all jobs at Liquid Development

Job description

Liquid Development was founded in 2000 and is the largest outsourcing art studio in North America. We offer a fun and cooperative work atmosphere, where collaboration is encouraged among a diversely talented team to remain on the cutting edge of content creation. Everyday Liquid Development is producing work at the forefront of modern game production and the demands for our services continue to grow. Our team has contributed to AAA titles within the Halo, Mass Effect, Borderlands, and Call of Duty franchises. We are seeking an Environment Technical Artist who will be responsible for creating high-quality 3D environments for various projects. This includes but is not limited to: creating and editing 3D models, textures, and materials; setting up lighting and cameras; and ensuring that all assets are properly optimized for game engines. The ideal candidate should have a strong understanding of the Unreal Engine or Unity game engine, as well as experience with Maya, 3ds Max, or Blender. Additionally, proficiency in Adobe Photoshop and Illustrator is required. This role requires excellent communication skills, attention to detail, and the ability to work effectively in a team environment. We offer competitive compensation, comprehensive benefits, and opportunities for professional growth and development.

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