Rodeo FX
10 months ago
Mid and Senior Texture Artist
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Company information
- Company
- Rodeo FX
- Location
- Canada, Québec, Montréal Canada
- Posted
- 10 months ago
Job description
The Texture Artist is responsible for creating realistic or stylized textures for a wide variety of objects and surfaces, in accordance with artistic, technical, and performance requirements specific to Rodeo FX. He/she works closely with the assets, shading, lookdev, and lighting teams to ensure a smooth integration into the pipeline and contribute to the final quality of delivered plans. Autonomous and rigorous, he/she is also a team player engaged in continuous learning and evolution of their craft.
Main Responsibilities:
Mastery of One's Craft
- Create high-quality textures from photographic references, scans, digital paintings, or generative materials.
- Adapt textures to specific object constraints (organic, hard surface, props, environments) and pipeline requirements.
- Maintain a rigorous approach to work, with constant attention to clarity, readability, and organization.
- Respect deadlines, priorities, and established deliverables with the production team.
Creative Quality
- Interpret visual references provided and propose relevant and inspired artistic choices.
- Ensure textures contribute effectively to the visual coherence of assets and plans.
- Retail details, variations, and visual richness according to project style.
- Remain attentive to artistic feedback and respond with openness and professionalism.
Technical Quality
- Produce optimized, technically sound, and production-ready textures.
- Understand the interaction between textures, shaders, and lighting in different contexts (e.g., lookdev, lighting, rendering).
- Participate in texture integration into the pipeline, respecting naming conventions and resolution standards.
- Detect and resolve technical issues related to UVs, displacements, tiling, color space, etc.
Communication
- Maintain a fluid dialogue with lookdev, shading, modeling, lighting artists, as well as supervisors.
- Signal quickly any issues or bottlenecks that may affect quality or deadlines.
- Document technical and artistic choices when they deviate from standards.
- Participate actively in dailies and team reviews with a constructive attitude.
Learn, Share, and Evolve
- Stay up-to-date on emerging texturing techniques and tools.
- Share best practices and discoveries with colleagues.
- Contribute to improving departmental tools and processes.
- Acknowledge feedback as a catalyst for continuous improvement.
Required skills
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