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Ubisoft

9 months ago

Senior Gameplay Animator (First Person) – Rainbow Six Siege

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Company information

Company
Ubisoft
Location
Canada, Québec, Montréal Canada
Posted
9 months ago
View all jobs at Ubisoft

Job description

Job Description

As a senior gameplay animator, you will be responsible for creating high-quality animations in first-person view that define the iconic feeling of Rainbow Six Siege. You will work on both first-person view (viewmodel) and its third-person replication, ensuring coherence, reactivity, and immersion. Your work will have a direct impact on the player's experience.

This is what you'll do:

  • Design and implement animation systems for the first-person view player, as well as their third-person equivalent.
  • Create expressive and refined keyframe animations, respecting artistic direction and design constraints.
  • Work with motion capture data (mocap) for third-person animations, adapting them to the game's style and technical constraints.
  • Export and integrate your animations into the engine, collaborating with technical animators, designers, and programmers.
  • Closely collaborate with other animators, directors, and developers to deliver your features on time and at the expected quality level.
  • Participate in the creative process by producing prototypes or mockups if necessary.
  • Be responsible for the final in-game feeling of your animations – that's our primary quality criterion.
  • Work as a team, share your ideas, and welcome those of others. You enjoy creatively solving complex problems elegantly.
  • Mentor and support junior members of the team.

The systems include, but are not limited to:

  • First-person shooter experience.
  • Operators.
  • Event content.
  • Basic gameplay R&D.

Required skills

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